Floodslicer

2006 and on and off for many years to follow

Daniel and Sam at Floodslicer took a chance on me as one of their first employees as they expanded their business out from the safety of John Gollings’ mentorship and we created some amazing work together in the 5+ years I was involved. Starting as a 3D generalist I discovered I had a real love for the narrative driven side of Arch Viz and focused more on film and animation as time went on. We created some super innovative 3D immersive content for the Venice Biennale and won a bunch of industry awards along the way. It’s hard to claim any one part of their folio as my work as it was a collaborative environment there, so below are some images from the era I was there that seem familiar as something I had more than a passing contribution to.

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